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Submitted on
February 19, 2009
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Something I've been doing the last few days. APE has been the first physics engine I've managed to understand and easily use. Box2D confused the crap out of me.

Anyway, click and drag to make objects.
Press and release CONTROL to swap between rectangle and circle.
SPACE to reset.


While APE is easy to use, it is not very stable. Creating a single rectangle will sometimes slide to the right , with nothing but gravity affecting it; nothing stabilises.



Uses :iconwonderwhy-er:s framerate graph [link]

Uses APE (Actionscript Physics Engine) [link]
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:iconc0rupt3d:
C0rupt3d Featured By Owner Dec 25, 2009
hey how u going i was interested making a game out of this were u have to make blocks / circles to get a stickman to one side to the other would u be interested in helping me with this :)!?
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:iconjohnjensen:
JohnJensen Featured By Owner Aug 14, 2009
I could entertained for hours with this. :D
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:iconpsykopath:
psykopath Featured By Owner Aug 15, 2009
Heh, thanks. I added pausing and sontraints to it but never uploaded. I think I'll figure out how to use Box2D before I do any more stuff like this.
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:icondoc-d:
doc-d Featured By Owner Jun 22, 2009
nice tryout! i also thought APE was more easy than box2d or Fisix. Not so long ago i made a game with APE :D
[link]
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:iconpsykopath:
psykopath Featured By Owner Jun 22, 2009
Thanks.

Yeah I know, you're on my watch list :)
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:iconuntil-it-bleeds:
until-it-bleeds Featured By Owner Mar 26, 2009
What the hell is the red shit moving up the top?
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:iconpsykopath:
psykopath Featured By Owner Mar 26, 2009
Frame rate.
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:iconlazermoose:
lazermoose Featured By Owner Mar 24, 2009
This usually runs at 100-125 FPS for me, but I got it down to 3.2 FPS hehehe
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:iconpsykopath:
psykopath Featured By Owner Mar 24, 2009
Lol Thanks for the watch, I'm going to submit the newer version of this soon.
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:icondarkdragon15:
Darkdragon15 Featured By Owner Mar 16, 2009
that was fun lol :D
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